With the winter snows just around the corner the group gathered to eat the remains of the Christmas munchies and obviously play a few games!
At one end of the table Gwen led Crispin and Daniella in one of her favourites, Alhambra with many references from Crispin to the need for his palace to have plenty of Seraglios! Gwen, unsurprisingly, emerged victorious.
At the other end of the table Kingdom Builder was played by Robin, Claire, Brian and I. This game again proved popular and, whilst far from being my favourite game from Essen 2012, it is growing on me due to its simplicity, speed of play, replayability and the balance of tactics to fun. Robin again won this game, although in part because I spotted a strategy that whilst I loused it up myself I had pointed it out to him. He obviously took the guidance with open arms and profited mightily from it!
Review – Geistesblitz 2.0
2 to 8 Players, Aged 8 with a 30 minute playing time
Gesitesblitz 2.0 designed by Jacques Zeimet was kindly provided for review by our friends at Zoch Verlag.
In Geistesblitz 2.0 –we meet the ‘ghostess’ (and 4 new objects) a friend of Balduin the ghost in Geistesblitz and this new game is essentially a re-working of the original. It is styled as ‘an independent game’ playable without the original but that can be combined with the original, in my view for unnecessary pain!
Given the similarities to the original Geistesblitz this review will build on my first review and seek to highlight the differences rather than go through the whole game again, although it will follow my standard approach.
What follows is an overview of the game broken down into 5 sections: The Game Components, Setting Up The Game, How To Play The Game, What Did We Think? and finally Who Do We Think Will Like It. So if you don't want to read the whole review scan down to the heading that interests you.
Gesitesblitz 2.0 designed by Jacques Zeimet was kindly provided for review by our friends at Zoch Verlag.
In Geistesblitz 2.0 –we meet the ‘ghostess’ (and 4 new objects) a friend of Balduin the ghost in Geistesblitz and this new game is essentially a re-working of the original. It is styled as ‘an independent game’ playable without the original but that can be combined with the original, in my view for unnecessary pain!
Given the similarities to the original Geistesblitz this review will build on my first review and seek to highlight the differences rather than go through the whole game again, although it will follow my standard approach.
What follows is an overview of the game broken down into 5 sections: The Game Components, Setting Up The Game, How To Play The Game, What Did We Think? and finally Who Do We Think Will Like It. So if you don't want to read the whole review scan down to the heading that interests you.
Games in a Pub – 6th January 2013
A new year and a new pub, the Crow and Gate, Crowborough
With the beginning of the New Year we decided to take our merry band on the road and try out a new venue. We have been meeting at the Blue Anchor now for 2 years and it had been my hope to bring the wealth of modern board and card games to the attention of the wider community, not just gamers.
The reality is that with a few exceptions and in spite of the redoubtable efforts of Damian (the landlord at the Blue Anchor) to interest his clientèle in our activities, largely little interest has been shown. So following the premise of nothing ventured nothing gained the idea is to try a new nearby location and see if the winds of chaos result in a different outcome! Time will tell.
With the beginning of the New Year we decided to take our merry band on the road and try out a new venue. We have been meeting at the Blue Anchor now for 2 years and it had been my hope to bring the wealth of modern board and card games to the attention of the wider community, not just gamers.
The reality is that with a few exceptions and in spite of the redoubtable efforts of Damian (the landlord at the Blue Anchor) to interest his clientèle in our activities, largely little interest has been shown. So following the premise of nothing ventured nothing gained the idea is to try a new nearby location and see if the winds of chaos result in a different outcome! Time will tell.
Match Report - 21st December 2012
A festive meeting with lots of Saboteurs!
With Christmas just around the corner there was a festive feel to the evening and a welcome visitation from one of the regulars at the pub.
Claire and Brian had just scooped a copy of Carcassonne: Hunters and Gatherers at a local charity shop for £2.50 (a steal) so it didn’t take much convincing to interest Crispin in a variant on one of his favourite games.
With Christmas just around the corner there was a festive feel to the evening and a welcome visitation from one of the regulars at the pub.
Claire and Brian had just scooped a copy of Carcassonne: Hunters and Gatherers at a local charity shop for £2.50 (a steal) so it didn’t take much convincing to interest Crispin in a variant on one of his favourite games.
Subscribe to:
Posts (Atom)