A quiet Mothers Day evening
Whilst Oliver and I were waiting for the others to arrive we had a couple of abortive attempts at Ligretto 2, which really didn’t seem to work as a two player although we have had some fun with it as a four player on previous occasions.
We moved onto Army of Frogs, a game designed for pubs and other hostile gaming environments. It can be carried around in a cloth bag and consists of 44 heavy plastic, marble looking playing pieces. There is no board or cardboard counters to worry about. The game consists of trying to use your hexagon shaped frogs to create an island of 7 frogs of your colour whilst stopping your opponents doing the same thing.
Match Report 12th March 2012
Our largest game yet makes it to the table!
We welcomed our regulars Ben, Malcolm, Daniella and Natalie but sadly no Crispin as he was feeling under the weather and no Gwen as she had had a busy day of interviews in London and fancied a quiet night in front of the telly. The good news was Crispin’s absence meant more munchies for the rest of us and Gwen’s meant my chances of winning a game had increased, or so I thought!
Our evenings normally start in the kitchen as everybody arrives, with people catching up whilst drinks are found or made. This is a convivial and important part of the evening as all our attendees would say they enjoy the social aspect that games facilitate, not seeing themselves as serious gamers. It is a phase that sometimes takes a few minutes and other times much longer. Monday night was very much in the later camp; topics covered included the merits or otherwise of brothers keeping snakes and dragons in their room, girlfriends who behave as / get treated as doormats, the stress of meeting a new partner’s 30 ish children (apparently every bit as stressful as meeting the parents at a younger age), job interviews and the issues of timing on how to handle telling your current employer your quitting.
We did eventually sit down to play a game and of the 4 new games I was suggesting Crokinole, 7 Wonders (by Repos Production), Ticket To Ride: Europe and Existenz the team plumped for 7 Wonders.
We welcomed our regulars Ben, Malcolm, Daniella and Natalie but sadly no Crispin as he was feeling under the weather and no Gwen as she had had a busy day of interviews in London and fancied a quiet night in front of the telly. The good news was Crispin’s absence meant more munchies for the rest of us and Gwen’s meant my chances of winning a game had increased, or so I thought!
Our evenings normally start in the kitchen as everybody arrives, with people catching up whilst drinks are found or made. This is a convivial and important part of the evening as all our attendees would say they enjoy the social aspect that games facilitate, not seeing themselves as serious gamers. It is a phase that sometimes takes a few minutes and other times much longer. Monday night was very much in the later camp; topics covered included the merits or otherwise of brothers keeping snakes and dragons in their room, girlfriends who behave as / get treated as doormats, the stress of meeting a new partner’s 30 ish children (apparently every bit as stressful as meeting the parents at a younger age), job interviews and the issues of timing on how to handle telling your current employer your quitting.
We did eventually sit down to play a game and of the 4 new games I was suggesting Crokinole, 7 Wonders (by Repos Production), Ticket To Ride: Europe and Existenz the team plumped for 7 Wonders.
Review – Arschbombe
2 to 4 Players, Aged 8+ with a 15-20 minute playing time
A review copy of Arschbombe, designed by Bernhard Lach and Uwe Rapp was kindly provided by Zoch GmbH .
The theme of this game conjures thoughts of warm summer holidays by a swimming pool disturbed by noisy kids delighting in jumping in and out of the pool, occasionally stylishly from a high board, but as often as not bombing their fellow swimmers.
What follows is an overview of the game broken down into 5 sections: The Game Components, Setting Up The Game, How To Play The Game, What Did We Think? and finally Who Do We Think Will Like It?. So if you don't want to read the whole review scan down to the heading that interests you.
A review copy of Arschbombe, designed by Bernhard Lach and Uwe Rapp was kindly provided by Zoch GmbH .
The theme of this game conjures thoughts of warm summer holidays by a swimming pool disturbed by noisy kids delighting in jumping in and out of the pool, occasionally stylishly from a high board, but as often as not bombing their fellow swimmers.
What follows is an overview of the game broken down into 5 sections: The Game Components, Setting Up The Game, How To Play The Game, What Did We Think? and finally Who Do We Think Will Like It?. So if you don't want to read the whole review scan down to the heading that interests you.
Games in a Pub 4th March 2012
Absence of any posts recently was down to a bout of bronchitis. All is well again now so blogging reviews etc will resume.
Crokinole was played at some point by all the attendees and everybody appeared to enjoy it with a couple commenting about its similarities to Carrom but that it was much faster. However I think it would be fair to say that it didn’t light anybody’s fire, all were happy to play it again but nobody raved about it.
Next up was TransEuropa whilst in another corner of the room Qwirkle was given a run out by Katie, Ben and Andy (I finally managed to remember –write down – their names!). Given the poor / soft lighting it was the first game we have had to play by candlelight, although unless the lighting improves it may not be the last. It had been particularly dark for the first half hour after we arrived. For anybody that is familiar with Qwirkle they will know that whilst it is an excellent game it can prove difficult for those that are colour blind as the red and the orange and the blue and the purple are almost indistinguishable in some lights.
Ben and Andy showed some interest in Existenz (another new game, this time from Holland) but ultimately plumped to join the rest of us for a game of 7 Wonders. This and Ticket To Ride Europe were recently purchased with the proceeds of the last few months at the pub. Ben managed to win, closely followed by Katie. For myself I focussed on my lesson from the previous time I played the game (I should have been collecting papyrus) but each game plays differently it seems (surprise, surprise!) and this time it was brick that I was missing – hey ho, I can loose at any game. Hopefully my whinging about the lack of brick didn’t distract the other players too much!
I mentioned via Twitter that the money collected during our meetings through the season of Lent would go towards CAFOD and we managed to collect £8 which with the governments matched funding will see this rise to £16. Monies collected at our next Sunday will also be donated to CAFOD’s Lent Appeal.
More photo's from the evening can be seen here.
Our next event at the Blue Anchor, Crowborough is in two weeks time on Sunday 18th March starting at 7pm - £1 per head. More details can be seen on our Facebook Page Social Gamers - Crowborough
Match Report 13th February 2012
Good games and unusual munchies!
Last Monday night’s gathering saw a good turnout with regulars Crispin, Daniella, Gwen, Natalie, Leonie and Ben and Thomas joining our Monday group for the first time; again we were blessed with lots of munchies, courtesy of Natalie and Daniella, including some very unusual munchies, but more of that later.
The games choices seemed simple on this occasion Crispin and Daniella were happy to give Stone Age another run out with Gwen and Leonie whilst Ben and I were keen to try Pandemic, a game I had played a couple of times before and was due to demonstrate to the Education team at CAFOD the next day; Natalie and Thomas made up the 4 for Pandemic.
Last Monday night’s gathering saw a good turnout with regulars Crispin, Daniella, Gwen, Natalie, Leonie and Ben and Thomas joining our Monday group for the first time; again we were blessed with lots of munchies, courtesy of Natalie and Daniella, including some very unusual munchies, but more of that later.
The games choices seemed simple on this occasion Crispin and Daniella were happy to give Stone Age another run out with Gwen and Leonie whilst Ben and I were keen to try Pandemic, a game I had played a couple of times before and was due to demonstrate to the Education team at CAFOD the next day; Natalie and Thomas made up the 4 for Pandemic.
News Update - Zoch Sponsorship + Video's
Following discussion with Zoch and our enthusiasm for their family games they have agreed to sponsor this blog and an interview with their co-founder and managing director, Albrecht Werstein, will follow in the next couple of weeks.
In the mean time fans of Zoch games may be interested in a series of video demonstrations recorded at the Nurnberg Toy Fair earlier this month by the guys at BoardGameGeek
In the mean time fans of Zoch games may be interested in a series of video demonstrations recorded at the Nurnberg Toy Fair earlier this month by the guys at BoardGameGeek
Review – Tante Trudels Trodel
2 – 4 Players, Aged 7+ with a 15 - 20 minute playing time
A review copy of Tante Trudel’s Trodel designed by Steffen Bogen was kindly provided German publisher Zoch GmbH.
A review copy of Tante Trudel’s Trodel designed by Steffen Bogen was kindly provided German publisher Zoch GmbH.
The theme of the game is you are shopping in Aunty Trudel’s Junk Shop and today she has come up with a very special offer. One person gets their shopping for free! All the lucky person has to do is fill their basket with junk that weighs less than Aunty Trudel’s basket of junk, BUT more than any other player’s basket.
What follows is an overview of the game broken down into 5 sections: The Game Components, Setting Up The Game, How To Play The Game, What Did We Think? and finally Who Do We Think Will Like It?. So if you don't want to read the whole review scan down to the heading that interests you.
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